We built a psychology game at 1 AM and hit #6 on the App Store

January 21, 2026

This month, something hilarious happened to us.

One evening, my co-founders and I were debating socialism, capitalism, and psychology.

To make it interesting, we created a small game:

  • Each of us picks a number.
  • Three players.
  • Middle number wins.

Simple. Psychology-driven.

We played multiple rounds just to see how interestingly humans "converge."

It was never meant to be a product. Just a fun experiment.

But since we were in a "let's keep building" mood, we said:

"Why not publish it on the App Store as a shot?"

No expectations. Zero marketing. Pure randomness.


20 days later, my co-founder Om calls me:

"Bro... are you crediting random USD into my account?"

We were confused.

Then we checked the App Store dashboard.

Our tiny fun experiment — BRINK: Psychological Warfare — was #6 on the Paid Games chart.

Brink: Psychological Warfare — #6 on App Store Paid Games chart

People are actually buying it.

Money is flowing in.

For a game we built for fun at 1 a.m.

I laughed for 10 minutes straight.


Sometimes when you chase money, nothing happens.

But when you chase curiosity, money sneaks in from the side door.


Try it yourself:

What are your thoughts? Drop a comment on LinkedIn.

onemillionguy.com